Backlogging is an essential part of any game development project.
Monday.com is a powerful work management tool that we have used to create and manage backlogs for the game. Separating each backlog item into GIVEN, WHEN, and THEN has helped us to create a more detailed and specific description of the task. This has helped us to better understand the task, identify any potential problems, and communicate the task more effectively among team members.
GIVEN describes the initial state of the game before the task is performed.
WHEN describes the action that is performed.
THEN describes the expected outcome of the action.
We started this process of User Stories first in a table as shown below.
BY : Laur Pluviose
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